How to code in Unity with C# – 06 – for() and foreach() loops

Hi, This is sisth video on “How to code in unity with C#” series. I will explain you how for and foreach loops works in c# and how to use it in unity.

CODE:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TutorialSix : MonoBehaviour
{
    string[] weaponNames = { "Sword", "Axe", "Dagger", "Bow" };
    
    // Start is called before the first frame update
    void Start()
    {
        //TestForLoop();
        TestForeaachLopp();
    }

    public void TestForLoop()
    {
        for (int i = 1; i <= 5; i++) //>;<;=;<=;>=
        {
            Debug.Log(i);
        }
    }

    public void TestForeaachLopp()
    {
        foreach(string weaponName in weaponNames)
        {
            if(weaponName == "Bow")
            {
                Debug.Log("Do your action here");
            }
        }
    }
    
}

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