Hello,
In todays video i will explain how to use Switch statement inside Unity,
I hope You are going to like it.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SwitchStatementTutorial : MonoBehaviour
{
//It's a list of possibilities, with an action for each possibility, and an optional default action
public enum colorToChoose { r,g,b};
public colorToChoose ChoosenColor;
//public int i = 0;
public SpriteRenderer _spriteRenderer;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
SwitchStatementTEST();
}
public void SwitchStatementTEST()
{
switch (ChoosenColor)
{
case colorToChoose.r:
_spriteRenderer.color = Color.red;
break;
case colorToChoose.g:
_spriteRenderer.color = Color.green;
break;
case colorToChoose.b:
_spriteRenderer.color = Color.blue;
break;
}
}
}